Although it was not explicitly mentioned in the recently published 1.1.1 patch notes, Blizzard confirmed that the update is indeed going to have a fix for a long-running Diablo 4 problem.
The problem has to do with how Diablo 4 manages VRAM. At its worst, it can cause the game to crash once it's run out of VRAM to use. Before that happens, however, the game is going to chug and stutter unnecessarily, even when there should be enough VRAM for it to use.
The problem actually existed at launch, got fixed, then returned again in a recent patch. It also affected PlayStation 5 users, but all of that is thankfully going to be taken care off soon.
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