After 16 years on its proprietary Ego engine, Codemasters is developing EA WRC using Unreal 5, and will only release the game on PS5, Xbox Series X/S and PC.
Despite Codesmasters’ acquisition by Electronic Arts in 2021, it will not use the Frostbite engine for EA WRC, even though many other EA studios use Frostbite exclusively.
Several considerations apparently went into the decision, but ultimately it was the ability to port over Codemasters’ lauded handling physics into the new engine that swung things in Unreal Engine’s favour.
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