Much like Capcom starting its Resident Evil remakes with the second game, Konami has done the same with Silent Hill - but the question is, why?
You would think that the logical way to remake a series is starting from the beginning, but when Konami finally revealed that the Silent Hill series was making a comeback, it did so by announcing a couple of new games, and of course, a remake of fan favourite Silent Hill 2 from Bloober Team. It's that fan favourite point that is probably a big reason as to why it has received the remake treatment first, but in a recent interview with Rock Paper Shotgun, Bloober Team's creative director Mateusz Lenart and lead producer Maciej Głomb offered some more in-depth reasons as to why it was that the second game is kicking off the Silent Hill revival.
"I think Silent Hill 2 just matches our DNA way better," Lenart explained. "It's much more emotional, a much more personal story than, for example, the first game or the third game. And we at Bloober were always fans of telling personal stories about people's experiences, people's feelings and how they go through them. Not so much about, you know, occultism and things from other worlds, right? So I think that was the main reason, basically."
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